Janki-Sweet
2026–PRESENT · JUCE / C++ · SOLE DEVELOPER · audio
A time-based effects plugin for digital audio workstations, written in JUCE and C++. The goal is interpolation-first DSP: time-smear effects — delay, pitch-shift, granular — that feel continuous rather than stepped, so a producer can automate any parameter across a whole session without hearing zippering or stepping artifacts in the signal. Most commercial plugins at this price point cheat interpolation because good interpolation is expensive; I wanted to see what was possible if I didn't cheat.
Two constraints drove the architecture. Deterministic processing: same input, same output, always. Randomness is the enemy of mixing because a take you loved on Tuesday should sound the same on Wednesday. Reorderable UI: the effects chain is a graph, not a list — you can rearrange the order of operations mid-session without losing state. Making reorder cheap meant making every effect a standalone node with no implicit neighbors, which is a stricter discipline than a linear chain and means the internal architecture is closer to a modular synth than a classic pedal chain.
Currently in development.